Rules of the Game


Each player takes the role of a Directeur Sportif of a professional cycling team. The aim of the contest is to select the best possible team of 12 riders to compete in the major Spring Classics - the historic one-day races that form the spine of the early-season cycling calendar.

Directeurs must select their 12 riders based on a budget, and can change their team between races by using their allocated transfers. The better the riders perform during each event, the more points they will accumulate for their fantasy directeur sportif.

The Velogames Fantasy Spring Classics campaign begins with Milano - Sanremo on Saturday 18th March and continues through 11 races until Liege - Bastogne - Liege on Sunday 24th April.

Team Entry

Players must use the Official Team Selection pages to submit their team. Team entries must be submitted before the entry deadline for each race, else they will only become effective at the next available deadline.

The entry deadline for the first race of the Fantasy Spring Classics Series is 10:00 CET on Saturday 18th March 2017, just as the riders are signing on for their long trip from the centre of Milan to the beaches of the Ligurian coastline!

Users may enter Fantasy Spring Classics at any point, and their team will start scoring points from the next race.

Team Selection Criteria

In order that each directeur creates a balanced team for each race, standard team directeurs are given 100 credits (the Velogames currency) to select their team of 12 riders.

Each rider is given a value in credits, based on their prospective points-scoring abilities. The credits values are based on past results and recent form, with an emphasis towards those riders who have been successful in previous editions of the Spring Classics.

Rider credit values will not change for the duration of the main Fantasy Classics spring series.

For the Velogames Fantasy Classics series, there are no other team selection criteria apart from staying within the credit limit and selecting a squad of 12 riders.

Scoring Points

Points are allocated to riders based on their real-life performance in each event, subject to the Velogames Fantasy Classics Scoring System.

Points are awarded in three categories: Finishing Positions, Assists and Breakaways.

Points for Finishing Positions make up the major amount of points available, and are awarded to the top 20 classified finishers in the race.

Points for Assists are awarded to the real-life team-mates of riders who finish in the top three, to recognise the efforts that go into putting a team's rider into a winning position.

In order to score assist points, a rider must start the race - but they do not have to complete the course.

Points for Breakaways are awarded to the riders who animate the race in its early stages and also those involved at the head of affairs during the crunch moments leading up the the finale.

There are four nominated Breakaway Points Sectors during each event, where the riders in the leading group on the road will all score points.

The first Breakaway Points Sector is based around half-distance, and the remaining Breakaway Points Sectors are located in the famous locations where each race is usually decided.

Breakaway Points Sectors will be published in good time before the deadline for each event, based on the final race routes that are published.

Breakaway Points Sectors for each race are shown below.

For the purposes of points scoring, a "leading group" of riders is a group of 20 riders or less, with a gap of more than five seconds to the next rider or group of riders on the road.

Velogames will review video footage and race reports to ensure an accurate distribution of Breakaway Points, but in all cases the decison of Velogames is final.

For a full breakdown of how to score points in Velogames Fantasy Classics, please visit the Scoring System page.

Breakaway Points Sectors

Points are awarded at the following locations on each race route. Please note that the listings from Brabantse Pijl onwards are subject to change upon full confirmation of the race route.

Sector Location Distance
1Passo del Turchino (summit)143km
2Capo Mele (summit)240km
3Cipressa (summit)270km
4Poggio di Sanremo (summit)286km

Sector Location Distance
1Nieuwe Kwaremont (summit)92km
2Eikenberg (summit)144km
3Paterberg (summit)171km
4Nokereberg (summit)194km

Sector Location Distance
1Feed Zone83km
2Taaienberg (summit)133km
3Oude Kwaremont (summit)168km
4Tiegemberg (summit)187km

Sector Location Distance
1Catsberg (summit)136km
2Kemmelberg I (summit)175km
3Kemmelberg II (summit)215km
4Geluwe (10km to go banner)239km

Sector Location Distance
1Oude Kwaremont I(summit)116km
2Koppenberg (summit)216km
3Kruisberg (summit)234km
4Paterberg II (summit)248km

Sector Location Distance
1Feed Zone I100km
2Schoten (1st passage)152km
3Schoten (2nd passage)169km
4Schoten (3rd passage)186km

Sector Location Distance
1 Troisvilles (entrance of cobbled sector 29)97km
2Trouée d'Arenberg (exit of cobbled sector 19)164km
3Mons-en-Pévèle (exit of cobbled sector 11 )212km
4Carrefour de l'Arbre (exit of cobbled sector 4)245km

Sector Location Distance
1Alsemberg (summit)62km
2Overijse (1st passage)127km
3Overijse (2nd passage)150km
4Overijse (3rd passage)174km

Sector Location Distance
1Cauberg I (summit)55km
2Cauberg II (summit)176km
3Cauberg III (summit)243km
4Bemelerberg (summit)254km

Sector Location Distance
1Evelette Feed Zone98km
2Mur de Huy I (summit)147km
3Mur de Huy II (summit)176km
4Cote de Cherave (summit)199km

Sector Location Distance
1Bastogne Feed Zone98km
2Cote de la Redoute (summit)223km
3Côte de La Roche-aux-Faucons (summit)239km
4Côte de Saint-Nicolas (summit)252km

Pre-Game Team Changes

Each directeur can select, and then make unlimited changes to, their squad of 12 riders prior to the entry deadline for the first official race of the season, Milano - Sanremo. The entry deadline for Milano - Sanremo is set at 10:00 CET (Central European Time) on Saturday 18th March 2017.

Once the deadline has passed, the contest quota of 24 transfers per team comes into effect.

In-Game Team Changes

Velogames Fantasy Classics allows directeurs to change their roster of 12 riders between races, by using their 24 allocated transfers.

Transfers allow directeurs to select a team most suitable for the upcoming races, and prevents the potential problem where a direceteur may find themselves with a squad of riders who are not competing in a particular event.

Transfers are counted for each rider change. Changing one rider in and one rider out counts as one transfer, two riders in and two riders out count as two transfers, and so on.

In the Fantasy Classics spring series game, each directeur has 24 transfers to use during the series.

Race Selection Deadlines

There is a deadline ahead of each race when team rosters are locked.

If a transfer is made after the published race deadlines, the change will not take effect until the following race. So make sure to get your changes in ahead of the deadline for each race!

The schedule for the Velogames Fantasy Spring Classics contests is shown below.

Race Deadline (CET) Race Start Finish Category
12017-03-18 10:00:00Milano - SanremoMilanoSanremoCat 1
22017-03-22 11:30:00Dwars door VlaanderenRoeselareWaregemCat 2
32017-03-24 12:00:00E3 HarelbekeHarelbekeHarelbekeCat 2
42017-03-26 11:30:00Gent - WevelgemDeinzeWevelgemCat 2
52017-04-02 10:30:00Ronde van VlaanderenBruggeOudenardeCat 1
62017-04-05 12:00:00ScheldeprijsAntwerpenSchotenCat 2
72017-04-09 10:30:00Paris - RoubaixCompiegneRoubaixCat 1
82017-04-12 12:30:00De Brabantse PijlLeuvenOverijseCat 2
92017-04-16 10:00:00Amstel Gold RaceMaastrichtValkenburgCat 1
102017-04-19 12:00:00La Fleche WallonneCharleroiHuyCat 2
112017-04-23 09:30:00Liege - Bastogne - LiegeLiegeAnsCat 1

Note that all times listed above are local time in Western Europe, which is usually one hour ahead of British time and five hours ahead of US Eastern Time. It is the responsibility of directeurs to make sure they submit their selections on time. Remember that Central European Summer Time begins on Sunday 26th March 2017 and that not all territories around the World change their clocks on the same day!


Each leaderboard is formed from the total points gained by each team.

There are two main types of leaderboard: the Overall Leaderboard and Race Leaderboards.

The Overall Leaderboard is made up of the cumulative points total gained across the 11 races that make up the Velogames Fantasy Spring Classics contest, and is the main leaderboard in the game.

Individual Race Leaderboards are for the lesser glory of winning each of the 11 events that make up the series.

Entry Fees and Prizes

The Velogames Fantasy Classics series is a free-to-play game, with all users entitled to one team in the game.

There are currently no prizes on offer for this series, apart from eternal glory for the winner!